One of the best books on Game Design from one of the best writers: game industry veteran Bob Bates. A practical guide covering all creative aspects of game creation.
Patterns in Game Design
Staffan Bjork & Jussi Holopainen
Not easy to read and with a more academic approach this book tries to put elements of gameplay into a set of concepts to help with screening and analysing game ideas.
A Theory of Fun
Already 10 Years old, but as valid today as it was at its first release. Game design veteran Raph Koster takes a close look at the concept of fun and its meaning for any game out there, from their prehistoric origins to modern board or video games.
The Art of Game Design: A Book of Lenses
This book helps readers to think through design decisions by using the so called lense-approach: View your game concept from many different perspectives.
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Character Development and Storytelling for Games
Written by a professional game AND movie writer this inspirational book takes you on a journey. It deals with all aspects of character and storytelling development techniques.