Unfortunately Photoshop is not available as a single licence product anymore but only as part of Adobe’c cloud (subscription model).
One of the most well-known and commonly used tools for rapid wireframing. Helps you iterating on UI mockups really fast.
Open source GUI prototyping tool, similar to Balsamiq. Comes with a large library of shapes, stencils, templates and diagrams.
And another rapid wireframing and prototyping tool, used by many large companies (HBO etc.). Very professional but also very pricy.
Google’s equivalent to Microsoft Power Point (which of course serves the same purpose): also a great (and free) tool for wireframing and GUI prototyping.
Very powerful tool to easily create 2D animations. You can bend and deform images, adjust timing, visualize motion with ghosting and so on.
2D Map Editor
A free, very easy to access and flexible tile map editor. Create 2D terrain maps and fill them with objects via brushes, stamps etc.
2D Sprite Tool
A free sprite sheet generation tool that lets you create, organize and compress 2D sprite sheets with a fingertip.
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For a very long time the most widespread 3D software among the game industry. Great modelling, UV editing and rendering tools, tons of plug-ins.
Full 3D application with built-in game engine - completely free with no price-tag at all. Maybe not the most powerful tool but very accessible and easy to use.
Dynamic global illumination technology, including real-time simulation of surface lighting and true dynamic lights for PC, console, mobile and VR.
What 3ds Max has been for many years for the game industry Maya has been for movie production. Well-known for its excellent animation tool sets.
A “light” version of Maya, less expensive and optimized for asset creation for mobile games and indie game development.
One of the most powerful and common toolkits to create 3D animated plants and trees within games. Supports Unreal and Unity.
Tool set of 3 powerful tools for Max & Maya (and others): 3D painting, material authoring, image to material generation - supporting Unity and Unreal.
Middleware for advances optical effects such as customizable glare FX, depth of fields, motion blur, HDR rendering effects and many more.